5 inches
5 inches
800x480 pixels
16 | 9 |
500 cd/m
500 | 1 |
160
Resistive
1024x600
HDMI 1.4
2W
-20C to 70C
-30C to 80C
121mm x 76mm x 14mm
Applications
The Waveshare 5 inch HDMI Resistive Touchscreen Display is suitable for various IoT applications, including |
Interactive kiosks and displays
Industrial control systems and HMI (Human-Machine Interface) applications
Robotics and autonomous systems
Prototyping and proof-of-concept projects
Digital signage and advertising displays
Medical and healthcare applications
Conclusion
The Waveshare 5 inch HDMI Resistive Touchscreen Display is a versatile and compact display module that offers high-quality video output, accurate touchscreen functionality, and low power consumption, making it an ideal choice for a wide range of IoT applications and projects.
Component Documentation: Waveshare 5 inch HDMI Resistive Touchscreen Display
Overview
The Waveshare 5 inch HDMI Resistive Touchscreen Display is a compact and versatile display module designed for various IoT applications. This module features a 5-inch resistive touchscreen display with a resolution of 800x480 pixels, compatible with HDMI input signals. The display is suitable for use in industrial automation, home automation, robotics, and other applications requiring a human-machine interface.
Technical Specifications
Display Size: 5 inches
Resolution: 800x480 pixels
Touchscreen Type: Resistive
Input Signal: HDMI
Operating Voltage: 5V
Interface: HDMI, Micro-USB (for power supply)
Hardware Connections
To use the Waveshare 5 inch HDMI Resistive Touchscreen Display, connect the HDMI cable to an HDMI source (e.g., Raspberry Pi, PC, or other devices) and power the display using the micro-USB port.
Software Examples
### Example 1: Using with Raspberry Pi (Python)
In this example, we will demonstrate how to use the Waveshare 5 inch HDMI Resistive Touchscreen Display with a Raspberry Pi running Raspbian OS.
Hardware Requirements
Raspberry Pi (any model)
Waveshare 5 inch HDMI Resistive Touchscreen Display
HDMI cable
Micro-USB cable (for power supply)
Internet connection (for software installation)
Software Requirements
Raspbian OS (any version)
Python 3.x (pre-installed on Raspbian)
Code Example
```python
import pygame
# Initialize pygame
pygame.init()
# Set up the display
screen = pygame.display.set_mode((800, 480))
# Set up the touchscreen
touchscreen = pygame.touch.Touchscreen()
# Run the event loop
while True:
# Handle events
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
elif event.type == pygame.MOUSEMOTION:
print("Touch detected at:", event.pos)
# Clear the screen
screen.fill((255, 255, 255))
# Draw a rectangle on the screen
pygame.draw.rect(screen, (0, 0, 255), (100, 100, 200, 200))
# Update the screen
pygame.display.flip()
```
This code example initializes a pygame window on the Waveshare display, sets up the touchscreen interface, and responds to touch events. When you run this code, you should see a blue rectangle on the screen, and when you touch the screen, the coordinates of the touch event will be printed to the console.
### Example 2: Using with a PC (Windows)
In this example, we will demonstrate how to use the Waveshare 5 inch HDMI Resistive Touchscreen Display with a Windows PC.
Hardware Requirements
Windows PC
Waveshare 5 inch HDMI Resistive Touchscreen Display
HDMI cable
Micro-USB cable (for power supply)
Software Requirements
Windows 10 (or later)
Windows SDK (for C# development)
Code Example (C#)
```csharp
using System;
using System.Windows.Forms;
class TouchscreenExample
{
static void Main(string[] args)
{
// Create a form to display on the screen
Form form = new Form();
form.Text = "Waveshare Touchscreen Example";
form.Width = 800;
form.Height = 480;
// Create a label to display touch coordinates
Label label = new Label();
label.AutoSize = true;
label.Font = new Font("Arial", 24);
form.Controls.Add(label);
// Set up the touchscreen driver
var touchscreen = new TouchscreenDriver();
// Handle touchscreen events
touchscreen.TouchDown += (sender, e) =>
{
label.Text = $"Touch down at ({e.X}, {e.Y})";
};
touchscreen.TouchMove += (sender, e) =>
{
label.Text = $"Touch move at ({e.X}, {e.Y})";
};
touchscreen.TouchUp += (sender, e) =>
{
label.Text = $"Touch up at ({e.X}, {e.Y})";
};
// Run the application
Application.Run(form);
}
}
```
This code example creates a Windows Form to display on the Waveshare screen, sets up the touchscreen driver, and responds to touch events. When you run this code, you should see a window on the screen with a label that updates when you touch the screen, displaying the coordinates of the touch event.
Note: These examples are for demonstrations purposes only and may require additional setup, configuration, and tweaking to work in your specific use case. Consult the official documentation and manufacturer's resources for more information on using the Waveshare 5 inch HDMI Resistive Touchscreen Display.